getState('filter.component'); return UsersHelperDebug::getDebugActions($component); } /** * Override getItems method. * * @return array * @since 1.6 */ public function getItems() { $userId = $this->getState('filter.user_id'); if (($assets = parent::getItems()) && $userId) { $actions = $this->getDebugActions(); foreach ($assets as &$asset) { $asset->checks = array(); foreach ($actions as $action) { $name = $action[0]; $level = $action[1]; // Check that we check this action for the level of the asset. if ($level === null || $level >= $asset->level) { // We need to test this action. $asset->checks[$name] = JAccess::check($userId, $name, $asset->name); } else { // We ignore this action. $asset->checks[$name] = 'skip'; } } } } return $assets; } /** * Method to auto-populate the model state. * * Note. Calling getState in this method will result in recursion. * * @return void * @since 1.6 */ protected function populateState($ordering = null, $direction = null) { $app = JFactory::getApplication('administrator'); // Adjust the context to support modal layouts. $layout = $app->input->get('layout', 'default'); if ($layout) { $this->context .= '.' . $layout; } // Load the filter state. $search = $this->getUserStateFromRequest($this->context . '.filter.search', 'filter_search'); $this->setState('filter.search', $search); $value = $this->getUserStateFromRequest($this->context . '.filter.user_id', 'user_id', 0, 'int'); $this->setState('filter.user_id', $value); $levelStart = $this->getUserStateFromRequest($this->context . '.filter.level_start', 'filter_level_start', 0, 'int'); $this->setState('filter.level_start', $levelStart); $value = $this->getUserStateFromRequest($this->context . '.filter.level_end', 'filter_level_end', 0, 'int'); if ($value > 0 && $value < $levelStart) { $value = $levelStart; } $this->setState('filter.level_end', $value); $component = $this->getUserStateFromRequest($this->context . '.filter.component', 'filter_component'); $this->setState('filter.component', $component); // Load the parameters. $params = JComponentHelper::getParams('com_users'); $this->setState('params', $params); // List state information. parent::populateState('a.lft', 'asc'); } /** * Method to get a store id based on model configuration state. * * This is necessary because the model is used by the component and * different modules that might need different sets of data or different * ordering requirements. * * @param string $id A prefix for the store id. * * @return string A store id. * @since 1.6 */ protected function getStoreId($id = '') { // Compile the store id. $id .= ':' . $this->getState('filter.search'); $id .= ':' . $this->getState('filter.user_id'); $id .= ':' . $this->getState('filter.level_start'); $id .= ':' . $this->getState('filter.level_end'); $id .= ':' . $this->getState('filter.component'); return parent::getStoreId($id); } /** * Get the user being debugged. * * @return JUser * @since 1.6 */ public function getUser() { $userId = $this->getState('filter.user_id'); return JFactory::getUser($userId); } /** * Build an SQL query to load the list data. * * @return JDatabaseQuery * @since 1.6 */ protected function getListQuery() { // Create a new query object. $db = $this->getDbo(); $query = $db->getQuery(true); // Select the required fields from the table. $query->select( $this->getState( 'list.select', 'a.id, a.name, a.title, a.level, a.lft, a.rgt' ) ); $query->from($db->quoteName('#__assets') . ' AS a'); // Filter the items over the group id if set. if ($groupId = $this->getState('filter.group_id')) { $query->join('LEFT', '#__user_usergroup_map AS map2 ON map2.user_id = a.id') ->where('map2.group_id = ' . (int) $groupId); } // Filter the items over the search string if set. if ($this->getState('filter.search')) { // Escape the search token. $token = $db->quote('%' . $db->escape($this->getState('filter.search')) . '%'); // Compile the different search clauses. $searches = array(); $searches[] = 'a.name LIKE ' . $token; $searches[] = 'a.title LIKE ' . $token; // Add the clauses to the query. $query->where('(' . implode(' OR ', $searches) . ')'); } // Filter on the start and end levels. $levelStart = (int) $this->getState('filter.level_start'); $levelEnd = (int) $this->getState('filter.level_end'); if ($levelEnd > 0 && $levelEnd < $levelStart) { $levelEnd = $levelStart; } if ($levelStart > 0) { $query->where('a.level >= ' . $levelStart); } if ($levelEnd > 0) { $query->where('a.level <= ' . $levelEnd); } // Filter the items over the component if set. if ($this->getState('filter.component')) { $component = $this->getState('filter.component'); $query->where('(a.name = ' . $db->quote($component) . ' OR a.name LIKE ' . $db->quote($component . '.%') . ')'); } // Add the list ordering clause. $query->order($db->escape($this->getState('list.ordering', 'a.lft')) . ' ' . $db->escape($this->getState('list.direction', 'ASC'))); return $query; } }