mirror of
https://github.com/shivammathur/setup-php.git
synced 2024-11-26 13:23:05 +07:00
233 lines
8.4 KiB
JavaScript
233 lines
8.4 KiB
JavaScript
/** @license React v16.9.0
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* react-is.development.js
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*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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'use strict';
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if (process.env.NODE_ENV !== "production") {
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(function() {
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'use strict';
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Object.defineProperty(exports, '__esModule', { value: true });
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// The Symbol used to tag the ReactElement-like types. If there is no native Symbol
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// nor polyfill, then a plain number is used for performance.
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var hasSymbol = typeof Symbol === 'function' && Symbol.for;
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var REACT_ELEMENT_TYPE = hasSymbol ? Symbol.for('react.element') : 0xeac7;
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var REACT_PORTAL_TYPE = hasSymbol ? Symbol.for('react.portal') : 0xeaca;
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var REACT_FRAGMENT_TYPE = hasSymbol ? Symbol.for('react.fragment') : 0xeacb;
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var REACT_STRICT_MODE_TYPE = hasSymbol ? Symbol.for('react.strict_mode') : 0xeacc;
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var REACT_PROFILER_TYPE = hasSymbol ? Symbol.for('react.profiler') : 0xead2;
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var REACT_PROVIDER_TYPE = hasSymbol ? Symbol.for('react.provider') : 0xeacd;
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var REACT_CONTEXT_TYPE = hasSymbol ? Symbol.for('react.context') : 0xeace;
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// TODO: We don't use AsyncMode or ConcurrentMode anymore. They were temporary
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// (unstable) APIs that have been removed. Can we remove the symbols?
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var REACT_ASYNC_MODE_TYPE = hasSymbol ? Symbol.for('react.async_mode') : 0xeacf;
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var REACT_CONCURRENT_MODE_TYPE = hasSymbol ? Symbol.for('react.concurrent_mode') : 0xeacf;
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var REACT_FORWARD_REF_TYPE = hasSymbol ? Symbol.for('react.forward_ref') : 0xead0;
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var REACT_SUSPENSE_TYPE = hasSymbol ? Symbol.for('react.suspense') : 0xead1;
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var REACT_SUSPENSE_LIST_TYPE = hasSymbol ? Symbol.for('react.suspense_list') : 0xead8;
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var REACT_MEMO_TYPE = hasSymbol ? Symbol.for('react.memo') : 0xead3;
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var REACT_LAZY_TYPE = hasSymbol ? Symbol.for('react.lazy') : 0xead4;
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var REACT_FUNDAMENTAL_TYPE = hasSymbol ? Symbol.for('react.fundamental') : 0xead5;
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var REACT_RESPONDER_TYPE = hasSymbol ? Symbol.for('react.responder') : 0xead6;
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function isValidElementType(type) {
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return typeof type === 'string' || typeof type === 'function' ||
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// Note: its typeof might be other than 'symbol' or 'number' if it's a polyfill.
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type === REACT_FRAGMENT_TYPE || type === REACT_CONCURRENT_MODE_TYPE || type === REACT_PROFILER_TYPE || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || typeof type === 'object' && type !== null && (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || type.$$typeof === REACT_FUNDAMENTAL_TYPE || type.$$typeof === REACT_RESPONDER_TYPE);
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}
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/**
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* Forked from fbjs/warning:
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* https://github.com/facebook/fbjs/blob/e66ba20ad5be433eb54423f2b097d829324d9de6/packages/fbjs/src/__forks__/warning.js
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*
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* Only change is we use console.warn instead of console.error,
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* and do nothing when 'console' is not supported.
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* This really simplifies the code.
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* ---
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* Similar to invariant but only logs a warning if the condition is not met.
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* This can be used to log issues in development environments in critical
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* paths. Removing the logging code for production environments will keep the
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* same logic and follow the same code paths.
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*/
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var lowPriorityWarning = function () {};
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{
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var printWarning = function (format) {
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for (var _len = arguments.length, args = Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
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args[_key - 1] = arguments[_key];
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}
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var argIndex = 0;
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var message = 'Warning: ' + format.replace(/%s/g, function () {
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return args[argIndex++];
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});
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if (typeof console !== 'undefined') {
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console.warn(message);
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}
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try {
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// --- Welcome to debugging React ---
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// This error was thrown as a convenience so that you can use this stack
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// to find the callsite that caused this warning to fire.
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throw new Error(message);
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} catch (x) {}
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};
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lowPriorityWarning = function (condition, format) {
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if (format === undefined) {
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throw new Error('`lowPriorityWarning(condition, format, ...args)` requires a warning ' + 'message argument');
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}
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if (!condition) {
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for (var _len2 = arguments.length, args = Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {
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args[_key2 - 2] = arguments[_key2];
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}
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printWarning.apply(undefined, [format].concat(args));
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}
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};
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}
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var lowPriorityWarning$1 = lowPriorityWarning;
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function typeOf(object) {
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if (typeof object === 'object' && object !== null) {
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var $$typeof = object.$$typeof;
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switch ($$typeof) {
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case REACT_ELEMENT_TYPE:
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var type = object.type;
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switch (type) {
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case REACT_ASYNC_MODE_TYPE:
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case REACT_CONCURRENT_MODE_TYPE:
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case REACT_FRAGMENT_TYPE:
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case REACT_PROFILER_TYPE:
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case REACT_STRICT_MODE_TYPE:
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case REACT_SUSPENSE_TYPE:
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return type;
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default:
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var $$typeofType = type && type.$$typeof;
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switch ($$typeofType) {
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case REACT_CONTEXT_TYPE:
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case REACT_FORWARD_REF_TYPE:
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case REACT_PROVIDER_TYPE:
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return $$typeofType;
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default:
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return $$typeof;
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}
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}
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case REACT_LAZY_TYPE:
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case REACT_MEMO_TYPE:
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case REACT_PORTAL_TYPE:
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return $$typeof;
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}
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}
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return undefined;
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}
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// AsyncMode is deprecated along with isAsyncMode
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var AsyncMode = REACT_ASYNC_MODE_TYPE;
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var ConcurrentMode = REACT_CONCURRENT_MODE_TYPE;
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var ContextConsumer = REACT_CONTEXT_TYPE;
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var ContextProvider = REACT_PROVIDER_TYPE;
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var Element = REACT_ELEMENT_TYPE;
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var ForwardRef = REACT_FORWARD_REF_TYPE;
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var Fragment = REACT_FRAGMENT_TYPE;
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var Lazy = REACT_LAZY_TYPE;
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var Memo = REACT_MEMO_TYPE;
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var Portal = REACT_PORTAL_TYPE;
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var Profiler = REACT_PROFILER_TYPE;
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var StrictMode = REACT_STRICT_MODE_TYPE;
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var Suspense = REACT_SUSPENSE_TYPE;
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var hasWarnedAboutDeprecatedIsAsyncMode = false;
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// AsyncMode should be deprecated
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function isAsyncMode(object) {
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{
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if (!hasWarnedAboutDeprecatedIsAsyncMode) {
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hasWarnedAboutDeprecatedIsAsyncMode = true;
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lowPriorityWarning$1(false, 'The ReactIs.isAsyncMode() alias has been deprecated, ' + 'and will be removed in React 17+. Update your code to use ' + 'ReactIs.isConcurrentMode() instead. It has the exact same API.');
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}
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}
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return isConcurrentMode(object) || typeOf(object) === REACT_ASYNC_MODE_TYPE;
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}
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function isConcurrentMode(object) {
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return typeOf(object) === REACT_CONCURRENT_MODE_TYPE;
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}
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function isContextConsumer(object) {
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return typeOf(object) === REACT_CONTEXT_TYPE;
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}
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function isContextProvider(object) {
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return typeOf(object) === REACT_PROVIDER_TYPE;
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}
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function isElement(object) {
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return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
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}
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function isForwardRef(object) {
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return typeOf(object) === REACT_FORWARD_REF_TYPE;
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}
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function isFragment(object) {
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return typeOf(object) === REACT_FRAGMENT_TYPE;
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}
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function isLazy(object) {
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return typeOf(object) === REACT_LAZY_TYPE;
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}
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function isMemo(object) {
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return typeOf(object) === REACT_MEMO_TYPE;
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}
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function isPortal(object) {
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return typeOf(object) === REACT_PORTAL_TYPE;
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}
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function isProfiler(object) {
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return typeOf(object) === REACT_PROFILER_TYPE;
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}
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function isStrictMode(object) {
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return typeOf(object) === REACT_STRICT_MODE_TYPE;
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}
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function isSuspense(object) {
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return typeOf(object) === REACT_SUSPENSE_TYPE;
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}
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exports.typeOf = typeOf;
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exports.AsyncMode = AsyncMode;
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exports.ConcurrentMode = ConcurrentMode;
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exports.ContextConsumer = ContextConsumer;
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exports.ContextProvider = ContextProvider;
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exports.Element = Element;
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exports.ForwardRef = ForwardRef;
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exports.Fragment = Fragment;
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exports.Lazy = Lazy;
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exports.Memo = Memo;
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exports.Portal = Portal;
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exports.Profiler = Profiler;
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exports.StrictMode = StrictMode;
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exports.Suspense = Suspense;
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exports.isValidElementType = isValidElementType;
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exports.isAsyncMode = isAsyncMode;
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exports.isConcurrentMode = isConcurrentMode;
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exports.isContextConsumer = isContextConsumer;
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exports.isContextProvider = isContextProvider;
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exports.isElement = isElement;
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exports.isForwardRef = isForwardRef;
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exports.isFragment = isFragment;
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exports.isLazy = isLazy;
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exports.isMemo = isMemo;
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exports.isPortal = isPortal;
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exports.isProfiler = isProfiler;
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exports.isStrictMode = isStrictMode;
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exports.isSuspense = isSuspense;
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})();
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}
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